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Nebularr

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Devlog

  • John's Contributions
    October 27, 2023 by John Hohman#group project
    My contributions include: - Designing and coding the Title, Story, Game Over, and Victory screens. - Designing and coding the Boat, Cannon, Enemy Ships, Asteroid Hitboxes, and Treasure. The most signi... Continue reading
  • Shelly's Contributions
    October 26, 2023 by Bakuphlosion
    For Nebularrr, I designed several aspects. I created the towns that appear as decoration throughout the level. I also created the reticle for the 2nd player, and the user interface showing the control... Continue reading
  • Space Level Design 2.0 (10/26/2023)
    October 10, 2023 by ocathekid
    During the week I completed the next tasks: -Added sinking boats across the level -Added particle FX such as the blue and pink clouds -Added ports other props -Moved around planets and asteroids -Impr... Continue reading
  • Level Design
    October 10, 2023 by Bakuphlosion
    I created the initial level designs for the towns you visit to pick up items and the like... Continue reading
  • Programming
    October 09, 2023 by John Hohman#new build
    My name is John Hohman. My latest contributions include: - Coding a drone that follows the player character around and shoots a laser on command. - Coding a flying boat that can be controlled by the p... Continue reading
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