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Outdoor Level

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Devlog

  • Outdoor Level Final
    December 10, 2022 by John Hohman#new-build
    Completed final build of Outdoor Level. Build includes: Four points of interest with unique audio for each. Doors AI that moves toward, shoots at, and restarts the player. The ability to shoot at enem... Continue reading
  • Adding Foliage and Trees
    November 04, 2022 by John Hohman#new build
    Added foliage with improved textures, trees, and water texture to outdoor level. Asset Packages and specific assets used: Southeastern US Plants and Ecosystems SabalPalm_F SabalPalm_S_F SabalPalmDead_... Continue reading
  • Outdoor Area
    October 31, 2022 by John Hohman#new build
    For this level, I want the player to feel a sense of curiosity and gloom as they travel across the desert trying to learn what happened to the ancient society that used to live there. I am using the d... Continue reading
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