Outdoor Area
Outdoor Level » Devlog
For this level, I want the player to feel a sense of curiosity and gloom as they travel across the desert trying to learn what happened to the ancient society that used to live there. I am using the desert area in Neir: Automata as a reference.
Next I want to work on...
- Improving the textures.
- Finding a good water material.
- Creating the Second Major Point of Interest.
Outdoor Level
The second project for Game Design I class At Wichita State University.
Status | Prototype |
Author | John Hohman |
Genre | Adventure |
More posts
- Outdoor Level FinalDec 10, 2022
- Adding Foliage and TreesNov 04, 2022
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