The Timeless Way of Building


Built certain features of my level based off of the properties taught by Jesse Schell in his GDC video, The Nature of Order in Game Narrative.

I used Alternating Repetition at the beginning of my level with a repeating pattern of gates and pillars in the dungeon area.

I used Lights on Two Sides of Every Room in each hallway by putting torches on opposing wall to give proper lighting.

I used Positive Space at the end of my level by using light to create the outline on a door in a dark hallway.

Next I want to work on...

  • Creating a flythrough camera

Get Indoor Level

Leave a comment

Log in with itch.io to leave a comment.