Driving the Player with Drives
Indoor Level » Devlog
Completed lighting and furnishing the level.
Two drives I am using to engage the player is curiosity, as seen by the complex layout of the maze, and vengeance, since some areas trick the player and make them want to overcome the creator's tricks.
Next I want to work on...
- Adding a timer
- Adding sound
Get Indoor Level
Indoor Level
The first project for Game Design I at Wichita State University.
Status | Prototype |
Author | John Hohman |
More posts
- The Timeless Way of BuildingOct 16, 2022
- Modular Level Design 4Oct 03, 2022
- Modular Level Design 3Sep 26, 2022
- Level Design PlansSep 21, 2022
- Modular Level Design 2Sep 19, 2022
- Modular Level DesignSep 12, 2022
- Materials and LightingSep 05, 2022
- Setting up game pageAug 29, 2022
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