Modular Level Design


Planned and completed a new level design.

Planning Document:

Why is the player there?

The player was imprisoned within the dungeon of Escher's Castle.

What is the player's goal.

To find a way to escape from the castle.

Where is the start and the end of the level?

The start is the castle's dungeon. The end is the illuminated doorway that leads to freedom.

What obstacles will the player have to overcome?

The player will have to navigate through the maze-like structure of the castle to eventually find the exit.

Next I want to work on...

  • Fixing Lighting
  • Adding Detail

Get Indoor Level

Leave a comment

Log in with itch.io to leave a comment.