1.0 Timeline


Planning the 1.0 timeline for the game.

1. Basic Layout

   1.1. Designing Outside Area

  • 1.1.1. Create Landscape
  • 1.1.2. Create Boundaries
  • 1.1.3. Texture Landscape and Create Path
  • 1.1.4. Add Foliage
  • 1.1.5. Create New Lighting

   1.2. Designing Layout of Museum

  • 1.2.1. Design Exterior of Museum
  • 1.2.2. Create an Entry Room, Model Room, Animation Room, Lighting Room, Particle Room, and Exit Room.
  • 1.2.3. Create and Code Doors
  • 1.2.4. Add Player Start
  • 1.2.5. Add Tigger Box to Loop Level

Get John's Museum

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